Chrometheus
- Siddharth Gupta
- Apr 27, 2017
- 1 min read
Overview
The central theme of each level is based on Argie-B’s current visible spectrum. As the game progresses and Argie-B collects more colors the levels tend to become more colorful.Initially the only visible colors are black and white and all of their combinations. This world is Argie-B’s home planet, which has a highly industrial-like feel. As it is seen in the beginning everything seems dull. The world beautifies as the player progresses through the game, gradually adding more life and colors.
I had played the role of Gameplay Programmer for this project. My role involved :
1. Prototyping Ideas
2. Prototyping Mechanics
3. Implementation of the game's mechanics and logic, and the "feel" of a game
4. Involved with the development of more specialized areas of the game's development such as graphics or sound.
You can watch the trailer here
Download the Game here
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