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Chrometheus

  • Writer: Siddharth Gupta
    Siddharth Gupta
  • Apr 27, 2017
  • 1 min read

Overview

The central theme of each level is based on Argie-B’s current visible spectrum. As the game progresses and Argie-B collects more colors the levels tend to become more colorful.Initially the only visible colors are black and white and all of their combinations. This world is Argie-B’s home planet, which has a highly industrial-like feel. As it is seen in the beginning everything seems dull. The world beautifies as the player progresses through the game, gradually adding more life and colors.

I had played the role of Gameplay Programmer for this project. My role involved :

1. Prototyping Ideas

2. Prototyping Mechanics

3. Implementation of the game's mechanics and logic, and the "feel" of a game

4. Involved with the development of more specialized areas of the game's development such as graphics or sound.

You can watch the trailer here

Download the Game here

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