Dodge Dasher - Day 30
- Siddharth Gupta
- Oct 28, 2019
- 1 min read
Today I added another enemy type to sort of add difficulty to the game and give it a nice interest curve. This enemy will peak the player's interest to evade the enemy and use dash more often. The enemy shoots bullets in the direction of the player. It's a simple enemy but combined with a fast following enemy this can be deadly to evade from. Well this brings a thought to my brain if the player cannot evade both of these enemies then he should have some sort of shield to defend against. Voila!! Just got an idea. I will convert the melee attack I made for the prototype into a Shield. That way player will definetly dash and will also have something to protect himself against. The goal will then be to survive for as long as you can.
Here's the enemy follow shoot I added today,
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